Virtual Reality Development
Another example is, you're putting a smartphone on the building, and the screen shows that there's a coffee shop or a spa salon in this building.
Instructions of the completed reality have tried to create an architect, Philippo Brunellesski, in the 15th century. He painted an object that complemented another existing in the real world and offered to look at it through a mirror with a hole.
But the term " completed reality " was proposed by the researcher of Boeing Tom Kodel Corporation in 1990. By spectral, this type is closer to the real environment.
The market of virtual and complemented reality is growing, and with each year more technology is emerging. We'll figure out where they can be used.
Scope of VR/AR DECISIONs
Entertainment. Everyone who starts to engage in a virtual and complemented reality is, first and foremost, distracted, games, video 360 degrees. But in my view, it is more interesting to look at other possibilities for using these technologies.
Design♪ Designers and designers, using helmets of added and/or virtual reality, improve their performance. There are solutions that allow designers from different countries to work with one real-time facility, which improves the efficiency of the production process or model and addresses communication problems. VR-technologies can be used in prototypes and simulations, in the production of products.
Sport. The interesting case of the use of virtual reality was in a sport in the United States: when the American footballer was preparing for the match, he was wearing virtual reality helmet and simulated the start of the game and his position on the field. That's how he worked and worked with the coach to work out a strategy.
PC♪ One of the pioneers in the use of virtual and complete reality is military. In a virtual world, or through an enhanced reality, they simulate hostilities, demining or other operations to reduce the likelihood of error in the real environment.
Medicine. In this area, VR-technologies are also increasingly being used, ranging from virtual training of doctors to correct surgery, to the use of virtual reality for the rehabilitation of patients and the treatment of phobia (high, spider and others). The immersion into virtual reality creates a presence that improves rehabilitation/maintainability. For example, the Russian company Intelellect and Innovation is establishing a rehabilitation complex consisting of a virtual reality display tool for partial and complete immersion, a hijacking system and feedback mechanisms. The kit is used for the rehabilitation of patients who have passed stroke and who need to re-establish their engine skills.










