Virtual Reality



Home › Glasses

Quest In Virtual Reality Glasses

verbal vector/b constituent cosmos from avatarico

We, Avatarico, have set up a command game that goes completely in virtual reality.

Players come in, wear virtual reality helmets, and clock in another dimension. They see their hands, they see each other, they can talk and exchange gestures, touch objects, shoot laser, and fly in balance.

There are no similarities to this game in the world. All companies that work with a virtual reality have their own specifications and bid on different things. We're putting a stake on collective, social, deep down into virtual reality.

The format of the game is like a quest in reality, like getting out of the room. There's also a team of 3-6 players, a game lasts 1 hour, a fee charged for a session. But there's no deposit in the decoration and a complex electronics, and you don't need to redesign every room one year or two to make a new story. It's enough once to buy equipment and expand the range by buying new and new games.

Another important comparison is computer clubs. At a time when no one bought their own computers, people met new technology, having fun at computer clubs. We believe that with a virtual reality, it will be the same. We therefore offer entrepreneurs the opportunity to open such a virtual reality club.

Apart from the fact that buying a license for our product gives you the opportunity to open entertainment business with small investments, you have unique skills to work with virtual reality, a competence that will be highly demanded in the next five to ten years.

A year ago, we didn't hear about companies like us that are developing products for virtual reality. There are still few, but their numbers are growing. And it'll grow faster.

By buying a license now, you get an exclusive right to use the game in your city. And by buying a game for a few months, you can expand the range of new games we're planning to produce every six months.

We've got a lot of experience in the real world where players need to get out of the room in real life. In St. Petersburg, we have 10 quests under the Lostroom. A year ago, we introduced into one of the rooms. Virtual reality points As an element of the game. By buying investments for six months, we realized that virtual reality works and that's not. During the year, we improved the product, and eventually decided to make a game that would be fully virtual.

Related posts:

  1. Best Virtual Reality Points
  2. How To Build Virtual Reality Glasses
  3. Vindus Virtual Reality Glasses
  4. Printing Virtual Reality Glasses