Best Virtual Reality Points
Virtual reality is increasingly closer to the mass consumer. As long as she's a hell of a road, and she's not getting rid of the snake wire club. But still, it's the romance of the cyberpan we live in without knowing it. Onliner.by arrived virtual reality helmet HTC Vive, and the whole office of a friendly crowd came to his melting and testing. There's no room left.
The first thing that hits HTC Vive is his setup. If you remember Samsung Gear VR with his plastic helmet or Playstation VR with a separate camera, HTC Vive represents a beast-based toolbox. We have a helmet, two wireless monitors, two base stations with infrared emitters, tracking the movements of the controllers and helmets.
The stations are located in the opposite corners of the room at the high bars. Through them, the playground purchases its maximum size, a square with the parties of 4, 5 m. The system warns the user if it approaches its borders.
In addition to this wire conjector from the helmet to the switching harbour, which in turn is connected to the computer, is mounted on the slide. It avoids wire-wrapping during the game. Of course, all the staircases are opportunistic, but they're great in facilitating the game process and the management of wires, although they don't get rid of them. Vive developers promise that one of the first updates of the helmet will be a wireless donchle that will cut the purple connecting the helmet and computer.
The helmet and the counterallers are covered by some minor deepening. They contain sensors that cultivate infrared beams from base stations, thus positioning the helmet and controllers in space. Such an uneven, scattered helmet surface gives him its unique, futuristic style. In total, there are 32 sensors in the helmet to track traffic, including gyroscope, accelerometer and camera. It can be inserted to look into reality without removing the helmet.
There are two screens in the helmet, with 1080x1200 peaks per eye. The total authorization thus reaches 2,160x1200 peaks. The frequency of renewal is 90 Hz. What is important, based on our experience with Microsoft Hololens, the Vive screen provides a wide and comfortable viewing angle for atmospheric immersion. The manufacturer claims 110 degrees.









